Changelog

What's New

Features, improvements, and fixes shipped to Quill.

Improvement

Wiki Browser Overhaul

The campaign wiki got a significant UX pass. Pages now render as formatted markdown — headers, bold, lists, and code blocks all display correctly. Type tags (NPC, Location, Faction, Session) are auto-applied when you create a page, so your wiki stays organized without extra steps. The filter bar is redesigned with a cleaner search-first layout and grouped type/tag filters. Import and Export are now compact icon buttons in the header. Wiki Health has moved above the page list where it's easier to spot.

New Feature

Community Hub — Map Gallery & Tavern Board

The community section now has a proper home at /community. Browse battle maps and scene art shared by other DMs in the new Map Gallery, or head to the Tavern Board for session broadsheets. Both galleries are public — no login required. More sections coming soon.

New Feature

Public Launch

Quill is now open to everyone. No invite code, no waitlist — sign up free and start building your campaign. The Scroll tier is free forever with full campaign management, battle tracker, NPCs, and ambient sound. Tome and Grimoire unlock AI features, advanced maps, and the session debrief suite.

Improvement

Dice Roller — Persistent Floating Panel

The dice roller is now a persistent resizable panel that stays open while you navigate between scenes. Drag it anywhere on screen, resize it, and keep rolling without interrupting your prep flow. Quick-roll presets are still there. Cmd/Ctrl+Shift+D to toggle.

Improvement

Collapsible Scene Navigator

The scene sidebar can now be collapsed to give more room to the main workspace. A slim toggle button on the edge of the sidebar reopens it without leaving the current scene. Panel width minimums are also wider across the board.

Improvement

Image Generation — History Tab & Improved Browsing

The image generation dialog now has a "Your Generations" tab showing everything you have generated in this campaign. Browse, reuse, and manage past generations without regenerating. Community filtering is improved with cleaner multi-select and better layout.

Improvement

Better AI Generations — Model Upgrade & Tone-Aware Prompts

Portrait generation now targets waist-up compositions for more usable character images. Scene prompts are now tone-aware — a Horror campaign gets darker, moodier results while a Whimsical campaign gets lighter ones. Map generation switched to a more reliable model with improved quality.

Improvement

Map Viewer Improvements

Maps now fit to the viewport automatically on load. The map navigation sidebar has been replaced with a thumbnail strip for quicker switching between multiple maps. Pins are now draggable. Labels on pins and tokens are larger and easier to read. Drawing visibility can be toggled per stroke.

Improvement

Companion Chat Markdown

The Grimoire companion now renders markdown in responses — bold text, bullet lists, and headers display properly instead of showing raw asterisks. Long responses are much easier to read.

New Feature

Tavern Board — Community Broadsheet Gallery

A public gallery of generated broadsheet newspapers from real D&D sessions. Browse what other Dungeon Masters created at /tavern-board — no login required. Share your own tabloids to the board with a toggle in the Tavern Tabloid dialog. Default private.

New Feature

Tavern Tabloid V2 — Broadsheet Newspapers

The Tavern Tabloid just got a massive upgrade. After generating a session recap, your tabloid is now rendered as a full generated broadsheet newspaper image — aged parchment, woodcut illustrations, ornate medieval typography, and all. Choose between two tones: Tabloid (sensationalized gossip with misspelled names and eyewitness quotes) or Chronicle (dignified historical record befitting a court scribe). A new Session Highlights step in the debrief wizard lets you flag standout moments that feed into both the recap and the tabloid. The broadsheet image is stored permanently. Text-only fallback still works if image generation is unavailable. Download, copy, or toggle between image and text views.

New Feature

Map Creature Tokens

Tome and Grimoire DMs can now place creature tokens on tactical maps. Open the Tokens tab in the map viewer sidebar to browse your campaign roster — party members, NPCs, and monsters — then click the map to place them. Tokens show portrait thumbnails or initials with color-coded borders by entity type. Drag tokens to reposition them with automatic grid snap. Choose from six D&D size categories (Tiny through Gargantuan) to scale tokens on the grid. Token positions persist per map.

New Feature

Map Measurement Tool

Click two points on any tactical map to measure the distance in grid squares and feet. A dashed gold line with a midpoint label shows the measurement, with a live preview as you place the second point. Choose from common feet-per-square values (5, 10, 15, or 20) to match your grid scale. The Measure tab in the map viewer sidebar displays the result. Available on all tiers.

New Feature

Map Drawing Tools

Tome and Grimoire DMs can now draw directly on tactical maps. Choose from freehand, line, circle, or rectangle tools. Pick from eight colors, adjust opacity with a slider, and choose from four stroke widths. Drawings render as a layer between the map image and the grid overlay. Each stroke is saved automatically. Undo with Ctrl/Cmd+Z or clear all drawings from the sidebar. A new Draw tab in the map viewer sidebar keeps all drawing controls organized alongside the existing Map and Pins tabs.

New Feature

Map Pin Markers

Place labeled pins directly on your tactical maps. Choose from six categories — Trap, NPC, Loot, Entrance, Point of Interest, or Custom — each color-coded for quick scanning. Every pin has a name and notes field for tactical details. Toggle pin visibility to progressively reveal locations as the party explores. Bulk show/hide controls let you manage all pins at once. Available on all tiers.

New Feature

Multiple Maps per Scene

Scenes are no longer limited to a single map. Upload or generate as many tactical maps as you need — floor plans, overworld views, dungeon levels — all attached to the same scene. Browse between maps with arrow keys or dot navigation in the map viewer. Each map keeps its own grid settings, notes, and sharing options. The scene edit modal now shows thumbnail previews of all attached maps.

New Feature

Wiki Graph View

Tome and Grimoire DMs can now visualize their campaign wiki as an interactive knowledge graph. Toggle between list and graph view in the wiki browser header. Pages appear as color-coded nodes by entity type with edges showing wikilinks and cross-references. Filter by type or tag. Grimoire DMs get draggable nodes and an entity-type clustering toggle. Contradiction links pulse crimson. Click any node to jump to its page.

New Feature

Wiki Linking

Type [[Page Name]] in any wiki page to create a wikilink. Links render as clickable gold text that navigates directly to the target page. Each page now shows a "Referenced by" section listing every page that links to it. Obsidian vault imports preserve wikilinks instead of stripping them. Available on all tiers.

New Feature

Wiki Full-Text Search

The wiki browser now has server-side full-text search powered by PostgreSQL. Type at least two characters to search across all page titles and content — results are ranked by relevance with content snippets so you can find the right page fast. Grimoire DMs get hybrid search that combines keyword matching with semantic similarity for even better results. Tags and badges display on search results. Available on all tiers.

New Feature

Wiki Page Tags

Tag your wiki pages with built-in categories (NPC, Location, Quest, Faction, Item, Session) or create your own custom tags. Filter the wiki browser by tag to quickly find related pages. Add and remove tags inline when viewing any page. Available on all tiers.

New Feature

Community Sharing for Uploads

Custom audio tracks and other user uploads can now be shared with the Quill community. Toggle visibility between private and community on any upload you own. Community-shared content is browsable by all users.

Improvement

Usage Dashboard

Image and map generation dialogs now show how many generations you have used this month before you generate. At 80% usage the counter turns gold as a warning. The billing page has an expanded usage dashboard showing all smart features — scene suggestions, NPC dialogue, companion chat, session recaps, tavern tabloid, NPC memory, wiki ingest, image gen, and map gen — with progress bars and monthly reset dates.

New Feature

Scroll Tier Wiki Access

Free-tier Dungeon Masters can now create up to 5 manual wiki pages per campaign. Basic CRUD — write and organize your own world notes. Tome gets unlimited manual pages with smart embeddings and health metrics. The wiki link now appears in the sidebar for all tiers.

New Feature

Obsidian Vault Export

Tome and Grimoire DMs can export their campaign wiki as an Obsidian-compatible vault. Downloads a zip of markdown files organized by entity type (NPCs, Locations, Factions, Items, Characters, Sessions) with YAML frontmatter and auto-injected [[wikilinks]] for cross-page references.

New Feature

Wiki Page Templates

Pre-built markdown templates for NPC, Location, Faction, Item, Player Character, and Session Recap pages. Templates auto-apply when you select an entity type during page creation. Available on all tiers.

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